Return to Windcliff
An Sword Mountain orc whom has become a surprising ally.
AC 14 | SPD 30 | HP 48
STR 20(+5) | DEX 12(+1) | CON 16(+3) | INT 6(-2) | WIS 16(+3) | CHA 5(-3)
Skills: Intimidation +7, Survival +5, Perception +5, STR +7, CON +5, Darkvision 120’
Relentless Endurance: When reduced to 0 HP, drop to 1 HP instead. 1/long rest.
Savage Attack: When a melee attack is critical roll one of the weapon’s damage dice an additional time.
Danger Sense: Advantage on DEX checks against things Ront can see.
Rage: 2/long rest. Advantage on STR checks. +2 Damage on melee attacks, resistance to bludgeoning, piercing, and slashing. Friends gain advantage on melee attack rolls against any creature within 5’ of Ront.
Battleaxe: +7/d10+5 (+7 when raging)
A male orc from the Sword Mountain tribes, Ront fled from the slaughter and enslavement of a band of orcs at the hands of the drow. Ront is ashamed of his cowardly act of fleeing from the drow and knows that Gruumsh, the god of the orcs, is punishing him. But he also doesn’t want to die, or at least not in the Underdark or at the hands of the drow. Ront is mean, brutish, and prone to fits of violence, but he also knuckles under to authority and strength. He has accepted Donar as the leader of the current “tribe” of prisoners and, for now, remains a surprising ally.